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Afterwards

Same design, later name, finished game.

Afterwards

Maskborne became Catalyst Black

Super Evil Megacorp’s closed beta for Catalyst Black began on 12 August 2020; the game released globally on 25 May 2022, developed and published by Super Evil Megacorp.

The prototype on the Play Store was the same design in an earlier state — not a spin-off, and not a separate title.

Same game, later name

Coverage of the prototype describes Maskborne as an early version of Catalyst Black, not a separate title.

What carried over

The loadout of primary and heavy weapons, abilities and trinkets, and the transformation into a powerful form.

What was added

The finished game launched with progression, modes and polish the prototype did not have.

What is not established

These sources do not establish whether RoboWorld Entertainment continued after the prototype, nor what became of its staff.

Where this record stops

Nothing established here says what became of RoboWorld Entertainment after the prototype, whether the studio was wound down or absorbed, or who owns the Maskborne name now. Those questions are left open rather than answered by guesswork.

The sources, plainly

The store listing, the coverage of the build and the finished game’s release record — each one named on the sources page, with what it does and does not support.

Read the sources